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Band-Pass creates a mask focused around edges within an image. This has wide uses for retouchers who work on different frequency layers, but also enables the creation of artistic effects. Mask specific luminosity ranges, for example, specific ranges of highlights or shadows or anything in between to apply controlled adjustments to those areas. A powerful feature that allows you to save different visibility states of your layer stack to quickly review different design options or versions of your work.

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Drag the zoomed-in document in relation to its view. Temporarily activate the View Tool by using Hot key panning by pressing.

As soon as you release, the tool will switch back to the previously selected tool. You can also pan the Document view using your mouse wheel, scroll bars, or the Navigator panel. Save When you save your document all project information is preserved, allowing you to edit it at a later date. The project is saved as a single file with the extension. The first time you save your document, you'll be asked to give the project a name and save location.

Following this, future saves will overwrite the previous version. Optionally, you can save a current project as a new project. In this case, the new file will not overwrite the saved version. A document's history can be saved along with the document, so earlier edits can be returned to even if the document is closed and reopened.

To save as a new project: 1. From the File menu, select Save As. Adjust the dialog settings as required. Click Save. If you have only made modifications that are supported by an image file type for example, a JPG or PNG , then using the Save function will simply save over the top of the current file.

If you have made modifications that are not supported, such as adding layers, then you can save the image as a project file click Save As or flatten and merge the changes to the existing file click Save, then Save Flattened in the dialog.

To save history with a document: 1. In the Saving With History dialog, click Yes to accept the conditions discussed in the dialog. Save your document.

Saving your document's history with your document may significantly increase the size of your project file. You can switch off the save history feature by repeating step 1 of the procedure above. Affinity Photo autosaves your document at regular intervals.

Developing a raw image using Develop Persona Develop Persona is a dedicated environment used for processing raw images captured using a digital camera. Working in Develop Persona If a supported raw file format is opened in Affinity Photo, it will automatically display in Develop Persona. You can then process the image using the dedicated adjustments, panels and tools. At any point while working with an image or any selected pixel layer, you can switch to Develop Persona to make use of its unique features.

Split view options There are a variety of split view options available in Develop Persona which give you the opportunity of seeing how your processed image compares to the original raw data. A sliding divider can be repositioned to view the image 'Before' and 'After' processing.

Panning and zooming affects both pages simultaneously so the same area is always displayed in both pages. Rather than comparing the processed image with the original raw data, you can sync the views so 'Before' adopts the current applied adjustments. The 'After' view continues to update as more adjustments are made. See below for details. Syncing While applying adjustments, you can update the 'Before' and 'After' view to give you a more focused representation of the applied changes.

Show Clipping An incorrect level of exposure within an image can lead to pixels 'falling out' of the viewable intensity range. This results in the loss of detail in areas of shadow, highlights, or midtones and is known as clipping. This can help you identify areas which need correcting as well as preventing overenthusiastic modifications which result in clipping.

To work in Develop Persona: 1. Do one of the following: o Open a raw image. Develop Persona will analyze the data and pre-process it, ready for editing. Activate your preferred view mode. Adjust the image using the various panel options and tools.

Optional Sync applied settings within the view and repeat the above step. On the context toolbar, select Develop. The photo or layer will adopt all the settings as displayed in the 'None' or 'After' view. The 'Before' view is for comparison purposes only.

When adjusting settings, you can double click each adjustment slider to reset it to its default value. To change initial develop settings: On the Toolbar, do the following: 1. Click the Develop Assistant to open its settings dialog. Choosing RGB 32 bit HDR allows you to maintain a full bit float environment from initial raw development to export and take advantage of extra precision.

The 'Take no action' option makes no tonal correction; the image can be altered within the Basic panel later. Like Histogram stretch, both 'default' and 'initial' give the same results but reports zeroed or actual values, respectively. The 'Take no action' option ignores the exposure bias value. If you choose not to apply initial develop settings, your images will not undergo any processing. They may look flat, dull in tone and lacking contrast, but you will have absolute control in how the image is processed.

This approach is similar to "log" video footage that maintains maximum dynamic range before color grading. Using overlays The Overlay tools can be used in combination with the Overlays panel to allow you to apply standard adjustments to isolated areas of an image.

About overlays Overlays are elements within Develop Persona which are placed on top of an image. Any adjustment applied to an overlay affects the image below. However, overlays can have a varying level of visibility, which varies the impact its adjustments have on the underlying image.

Areas of an overlay which are transparent ignore the overlay's adjustments, while opaque areas display the applied adjustments. Areas of semi-transparency such as those created with the Overlay Gradient Tool will display the adjustments by a varying degree. The adjustments applied to an overlay are determined using the Overlays panel.

Types of overlay There are two types of overlay: Brush and Gradient. Brush overlays can only be edited using the Overlay Paint and Overlay Erase tools. Areas are added to an overlay using the Overlay Paint Tool. Areas are removed using the Overlay Erase Tool.

The Overlay Gradient Tool applies a gradient from transparent to opaque across Gradient overlays only. The painted overlay appears softer and more feathered as the percentage decreases. A Brush overlay is added automatically. A Gradient overlay is added automatically. To apply adjustments to an overlay: 1. On the Overlays panel, select an overlay.

From the Basic panel, click an adjustment's checkbox to activate it. Drag the adjustment slider to set the value. Click Reset to set the adjustments slider s back to default.

To remove an overlay: On the Overlays panel: 1. Select an overlay. Click Delete Overlay. Basic Panel Develop Persona only The Basic panel provides standard adjustments which can be applied to an image. The default value is the 'As shot' White balance setting from your camera.

The pop-up menu populates with the preset name on saving. Tones Panel The Tones panel provides adjustments for correcting the tonal and color values of pixels in an image. Details Panel Develop Persona only The Details panel provides adjustments to refine the edges of images and remove or add noise. Can be used in conjunction with the Noise Reduction adjustment.

Lens Panel Develop Persona only The Lens panel provides adjustments which can be used to correct lens distortions which can appear in images. Overlays Panel Develop Persona only The Overlays panel in combination with the Overlay tools allows you to apply standard adjustments to isolated areas of a raw image. About the Overlays panel The Overlays panel allows you to add new blank overlays to your raw image as well as setting the adjustments which are applied to individual overlays.

Focus Panel Develop Persona only The Focus panel reports the camera settings at the point at which the image was captured. You can change the 'size' of an image by scaling or resampling it.

These can be undertaken independently or simultaneously. Scaling Scaling will embed a specific print resolution into an image's metadata to force it to print at a specific dpi e. The image's pixel dimensions remain unaffected. This is known as upsampling. This will also increase the image's file size. This is known as downsampling. This will also decrease the image's file size. To scale an image: 1. From the Document menu, select Resize Document. Ensure the Resample option is switched off.

Change the DPI to control the number of pixels dots which will be printed per inch when your document is printed. Set higher values e. Click Resize. You will see no change in the image on the page as this procedure only affects the image's metadata. To resample an image: 1. Ensure the Resample option is switched on. Enter your new document dimensions in the Size boxes—left box for width, right box for height.

Optional Select a different measurement unit from the Units pop-up menu. Rulers will update to the new measurement unit. Select a Resample method from the pop-up menu. Use for hard- edge images. Resampling is smoother than Bilinear but has a slower processing time. Available as 'separable' and 'non-separable'; the latter gives marginally better results, but is slightly slower than 'separable'. Instead of adding absolute input values you can enter expressions instead. See Expressions for field input for details.

Before: Image upsampled 4x using Bicubic filter. Observe the jaggy edges and ringing. After: Image upsampled 4x using XBR filter. See how the edges are smoother and more refined. To resize using pixel art filters: 1. If you are seeking very smooth results, it is recommended to try XBR as the resampling method. HQX produces sharper results but exhibits more jaggedness around fine edges.

Changing canvas size In Affinity Photo there are options to resize the canvas of opened images and newly created documents. Changing the canvas size involves adding or taking away pixels from around the edge of your image, much like adding a border to a picture or cropping the image to a smaller size, respectively. Unaffected pixels are not stretched or squashed. To change canvas size: 1. From the Document menu, select Resize Canvas. Enter your new canvas dimensions in the Size boxes—left box for width, right box for height.

In the Anchor box, select alignment options to resize the the canvas 'under' the image from that anchor point. Cropping and straightening Cropping removes unwanted areas of your image for either practical reasons or better composition.

Straightening simply means correcting a crooked image. About cropping Use cropping for practical reasons or aesthetic reasons equally. For instance, an unwanted object or person can be excluded which might otherwise detract from your desired image. Aesthetically, you can balance image content in your composition so that it is more appealing to the eye.

Affinity Photo lets you crop unconstrained or to original or custom aspect ratios. For print or web delivery, you can specify common print sizes e. If snapping is active, the crop area can snap to page edges and guides when being resized or moved. When a crop is applied, the regions outside the drawn crop area will be hidden.

However, cropping is non-destructive, which means you can uncrop your image at a later date. Crop modes When cropping, you may wish to work unconstrained or to specific ratios or absolute dimensions. Can be saved as a preset. Set your Units if needed. Straighten mode When activated, dragging on the page will orient the photo to align it with the drawn line.

We recommend using a reference within your photo such as the horizon or the edge of a building. Compositional overlays If you're cropping to remove unwanted subject matter in your image, compositional overlays can be ignored. However, if you're looking for better composition, one of several overlays can be used. Also known as Fibonacci Spiral or divine proportions. You can quickly toggle between these overlays by pressing O.

To crop an image: 1. From the Tools panel on the left, select the Crop Tool. From the context toolbar, select a crop mode from the Mode pop-up menu. Adjust the context toolbar settings. Drag a corner or edge handle on the grid to reposition the grid to suit. From the context toolbar, click Apply. To straighten an image: 1. From the context toolbar, select Straighten. Drag on the image to define the new alignment. To save crop settings as a preset: 1. From the context toolbar, click the Mode pop-up menu and select Add Preset.

Type a name for the crop preset, then click OK. The new preset will appear at the bottom of the Mode pop-up menu. To delete a crop preset: 1. From the context toolbar, click the Mode pop-up menu and select the preset you wish to delete.

Click the Mode pop-up menu again and select Delete Preset. Transforming Layer content can be flipped, rotated, positioned and sized accurately. Flipping an image horizontallyTo flip or rotate layer contents: 1.

Select one or more layers. From the Arrange menu, select a flip or rotate option. You can also rotate layer content directly on the page by dragging its rotation handle or by using the Transform panel. To position layer contents accurately: 1. To nudge layer content: 1. Select layer content. Do one of the following: o For nudging by a single unit of measurement: Press an arrow key.

To size layer content accurately: 1. Select one or layers. Mesh warping Mesh warping lets you distort specific areas of your image without affecting other areas. It can be used for dramatic warping effects or for more subtle focused retouching of facial features. The extent of warping you want to carry out is governed by the complexity of the grid.

You'll initially start with a mesh grid without lines, but adding your own lines and nodes lets you warp with ease. Position lines adjacent to areas in your image that you want to apply warping to. To create a mesh: 1. From the Tools panel on the left, click the Mesh Warp Tool. Double-click on the edge of the mesh grid—the top edge gives a vertical line; a side edge gives a horizontal line.

Repeat for as many lines as you need. If you want to start again, click Reset on the context toolbar. To apply warping: 1. Optional On the context toolbar, use the Mode option to manipulate just the grid 'Source' or both grid and image simultaneously 'Destination'. Drag a node, a node's corner handle, line or patch. Patch warping is achieved by clicking in an area contained by mesh lines and dragging the circle—this warps the entire area.

Select Apply or press. The mesh is really just an assembly of bendable curves. When you alter these curves, distorting the grid, the underlying image deforms accordingly. Perspective Perspective gives your image a three-dimensional appearance by applying a warp along one or more planes. By reshaping a supporting perspective grid you can transform your image.

To apply perspective: 1. Optional For two opposing, but independent, perspective planes, select 'Dual Plane' on the Planes pop-up menu. Optional Use the Mode option to set the mode in which the grid will operate. Drag a corner handle on the grid.

Use the to snap a grid handle to vertical or horizontal. With Snapping enabled, the grid handles will snap to any page edge. About layers Layers allow you to edit and design using a non-destructive methodology.

This gives you maximum flexibility for your photographic projects. What are layers? You can think of layers as being like sheets of paper that are stacked one on top of the other. Transparent areas of a layer reveal the layer below, while opaque parts of a layer obscure the layers below. All layer management is carried out from the Layers panel.

A layer at the top of the panel is at the front of your document and vice versa. The effect of layer order on a document. Create layers Empty layers can be created in the Layers panel or from the Layer menu. Layers are created above the currently selected layer. Once created, layers can be renamed for easy identification. If you copy a layer group, all layers within the group will be duplicated. This operation can also be performed between documents.

In Separated mode only, you can also drag layers between documents from window to window. By default, the Assistant will create a new layer to accommodate your paint strokes.

To change a layer name: Click the layer's label and type a new name. Layer opacity A layer's opacity determines how see through a layer is and how much of the layer beneath is obscured or revealed. Before and after opacity reduced. Numerical keys can be used to quickly set the opacity of selected layers. Different levels of opacity can also be applied to brush strokes, filter effects and the fills of vector content.

From the Layers panel, select one or more layers. Use the Opacity control to set an opacity value. To quickly select an opacity value, drag left or right over the panel's Opacity label. To use opacity quick keys: 1. Select a single layer or multiple layers. Press a numerical key, or two numerical keys in quick succession, to set the opacity.

Layer blending A layer's blend mode determines how the layer's pixels or contents blend with the pixels on the layer beneath. Blend mode types Affinity Photo supports an impressive selection of different blend modes. The top pixels display over underlying pixels according to the level of top layer opacity. Any layer can have a blend mode assigned. The default blend mode is 'Normal'—no special compositing is applied. For a layer group, the default is 'Passthrough' i. The same blend modes can be utilized on layer effects and brushes.

To change the blend mode of a layer: 1. On the Layers panel, select a layer. Choose a blend mode from the pop-up menu on the panel. Layer blend ranges Blend ranges specify the range of colors on a current layer which are blended with the underlying layer s.

About blend ranges Blend ranges allow you to specify how tonal values of a layer blend with the layer s below.

You can set the range of the tonal values affected and can set the range to have any level of opacity from opaque to transparent. Before and after blend range applied. The blend range of the selected layer and the underlaying layer s is controlled in the Blend Ranges dialog. You can change the blend range for individual color channels within the dialog. About blend gamma and antialiasing RGB documents only The Blend Ranges dialog allows you to adjust the blend gamma of the selected layer.

This gives you the option of designing using a linear-RGB color space 1. In other words, it gives you full control over how the tones of semi- transparent or antialiased edged objects interact with colors underneath. Blue rectangle using regular sRGB-blending 2. By default, text layers are set to a gamma of 1. These default settings can be changed in Preferences Tools options. Antialiasing is the reduction of the jagged appearance of lines on a pixel grid. Antialiasing is achieved by the addition of semi-transparent pixels along the line to smooth the transition from the line's edge to background objects.

This area of transition is sometimes referred to as the antialiasing ramp or antialiasing coverage. In the Blend Ranges dialog, you can adjust the antialiasing ramp coverage of the selected layer. Antialiased line with linear coverage map before and custom coverage map after. Type directly in the text box or drag the pop-up slider to set the value. If this option is off, nodes are connected using smooth curves.

To change blend ranges: 1. On the Layers panel, select a layer and then click Blend Ranges. Adjust the settings in the dialog. Close the dialog. To modify the antialiasing ramp: 1. Click the Coverage Map thumbnail. From the displayed chart, select a node on the profile's line and drag it vertically or horizontally to a new position. Repeat for other nodes as needed. For more complex profiles, click on the profile line to add a node which can be positioned as for any generated node. To remove antialiasing, set a straight, horizontal profile line at the top of the chart.

To reset antialiasing ramp to linear: 1. From the displayed chart's pop-up dialog, click Reset. The profile shows under the chart. To apply a custom coverage map profile: 1. Select a custom profile thumbnail from below the chart. The chart will update, showing the chosen profile. Using adjustment layers Adjustment layers allow you to make non-destructive corrections and enhancements to your photo project or individual layers.

Before and after a Recolor adjustment layer was applied. About adjustment layers The Adjustment and Layers panels provide a range of adjustments you can apply to your photo or design. Once selected, an adjustment layer is added to the Layers panel.

There may be times that you only want to apply an adjustment layer to either a single layer or a group of layers. This is easily achieved by clipping. Adjustment layers also have mask layer properties. Areas of an adjustment layer can be revealed or hidden in the same way as with a mask layer.

If you have a pixel selection in place when you add an adjustment layer, the area selected is automatically masked. To apply an adjustment from the Layers panel: 1. Click Adjustments and select an adjustment from the pop-up menu.

If a dialog appears for the adjustment, follow the steps below: i. Close the dialog to apply. The adjustment is added directly above the selected layer. To modify, merge or delete an adjustment layer: 1. On the Layers panel, double-click the adjustment layer that you want to modify.

Close the dialog to apply the changes, Merge to apply the changes and merge the adjustment with the layer beneath, or Delete to remove entirely. To mask an adjustment layer: 1.

On the Layers panel, select the Adjustment layer. Do any of the following: o To 'erase' from the mask, paint with the Erase Brush Tool. Adjust the gradient colors from the context toolbar. Using Live Filters Live Filters allow you to apply filter effects such as blurring, sharpening, noise and distortion non- destructively, meaning you can modify or remove the effects without having to use the History panel to undo other operations on your work.

About live filters Live filters provide a way of applying creative effects to your images whilst retaining the ability to modify the effect settings or remove the effect altogether. The filter is added to the active layer, similar to applying Adjustment Layers. If you have a pixel selection in place when you add a live filter, the area is automatically masked. To modify, merge or delete a live filter: 1. On the Layers panel, double-click the live filter that you want to modify.

Adjust the settings in the dialog; the changes will be applied in real time. Close the dialog to apply the changes, Merge to apply the changes and merge the adjustment with the layer beneath, or Delete to remove the filter layer entirely.

To mask a live filter: 1. On the Layers panel, select the live filter. Blur filters. Gaussian Blur The Gaussian Blur filter is used to reduce image noise or detail by creating a pleasing, smooth blur using a weighted average. Gaussian blur added to the water. About the Gaussian Blur filter This filter can be applied as a non-destructive, live filter. Type directly in the text box or drag the slider to set the value.

Box Blur The Box Blur filter blurs an image based on the average color of neighboring pixels. At high radius levels, this results in an obvious 'box' effect. At lower radius levels, it results in an effect similar to Gaussian Blur. About the Box Blur filter This filter can be applied as a non-destructive, live filter. Median Blur The Median Blur filter broadens color regions in the image.

At much higher intensities it introduces flat areas of color. Median Blur on a photograph. About the Median Blur filter This filter can be applied as a non-destructive, live filter. At high levels it creates large, flat areas of color. Bilateral Blur The Bilateral Blur filter blurs an image while retaining areas of high contrast. As these contrast changes most commonly occur at edges, it makes the filter very useful both for noise reduction and for creating interesting stylistic effects.

About the Bilateral Blur filter This filter can be applied as a non-destructive, live filter. At larger tolerance values, pixels with greater tonal differences will be included within the blur. Motion Blur The Motion Blur filter blurs in a specified direction to give the impression of movement. This gives an effect similar to panning with a camera at slower shutter speeds. Motion Blur can add the impression of speed or movement to images. About the Motion Blur filter This filter can be applied as a non-destructive, live filter.

Drag the dial to set the value. Lens Blur The Lens Blur filter mimics the blur applied to a photo when a wide aperture is used to achieve a narrow depth of field. It can be used to improve the composition of a photo by applying a shallow depth of field to blur unwanted background. Unlike the Gaussian Blur filter, the Lens Blur filter recreates the the bokeh effects generated with a real camera lens. About the Lens Blur filter This filter can be applied as a non-destructive, live filter.

The shape of the iris affects the shape of the specular highlights bokeh. The most noticeable bokeh shapes are created using a low blade curvature and fewer aperture blades.

To mimic the effects of your own lenses, be sure to match the number of aperture blades. Depth Of Field Blur filter The Depth Of Field Blur filter applies a blur gradient that can be used to simulate extreme depth of field and miniaturization effects, such as tilt shift.

Using the Tilt-Shift mode to produce a miniature model effect. About the Depth of Field Blur filter This filter can be applied as a non-destructive, live filter. Modifying the applied blur gradient The gradient stops determine the position and extent of the transition between the areas in sharp focus and those that are blurred. The focus origin A defines the central point at which the image is kept completely in focus.

Reposition the focus origin by dragging on the stop. The inner lines B define the width of the area in focus. For the Tilt Shift mode these can be set independently by dragging each of the stops in turn, or, symmetrically by dragging one of the stops while holding the. The Elliptical mode always matches the shape of the inner lines to the outer lines so that only the width can be specified. The outer lines C define the end of the blur transition. For the Tilt Shift mode, these can be set independently by dragging each of the stops in turn, or, symmetrically by dragging one of the stops while holding the.

The Elliptical mode always sets the stops in pairs. The transition areas D between the inner and outer lines are where the blurring gradually increases. The wider the lines, the more gradual the transition. The area on the outside of the lines has the filter applied at the full amount set by the Radius slider.

The angle of the filter can be changed by dragging the stops at an angle. Once the desired angle is achieved, holding the will temporarily lock the angle to allow for further adjustment of the width of the adjustment. When using the tilt shift effect to "miniaturize" a scene, you will get the best effect if you choose your images carefully. Models are generally viewed from above, so the tilt shift effect will work best on images taken with an elevated viewpoint and a wide angle of view.

Buildings, roads, traffic and railways make excellent subjects. Field Blur filter The Field Blur filter lets you control blurring at specific areas of your image. About the Field Blur filter Against a uniformly blurred image, one or more selection handles can be added, positioned and edited to control the extent of blurring at that handle position, i.

Multiple areas of focus can therefore be created. Handles are independent of each other and can be repositioned and edited individually. This filter can be applied as a non-destructive, live filter. Decreasing the value brings the image under the handle increasingly into focus.

A selected handle shows as a double ring, as opposed to a single ring deselected. Diffuse Glow Diffuse Glow broadens highlights in the active layer or selection by brightening gradually outward from existing highlights, producing a soft halo effect. This creates a romantic, almost dreamy effect, similar to that of photographing an image through a soft diffusion filter.

Using diffuse glow to add intensity and softness to the highlights of an image. About the Diffuse Glow filter This filter can be applied as a non-destructive, live filter.

As the tolerance decreases, the effect spreads to areas that were darker to begin with. Sharpen filters. Clarity The Clarity filter enhances the local contrast in an image. Its greatest influence is in the mid-tonal range. This results in a sharpening effect. Using the Clarity filter to accentuate the outline and details of the image's subject. About the Clarity filter In Photo Persona, this filter can be applied as a non-destructive, live filter.

In Develop Persona, this filter is available on the Basic panel Enhance. Setting the value via a text box is not available in Develop Persona. Unsharp Mask In spite of its misleading name, the Unsharp Mask filter is a flexible and powerful way to increase apparent sharpness in an image.

Unsharp Mask can be used to add punch to an image, or to help sharpen soft images. About the Unsharp Mask filter This filter can be applied as a non-destructive, live filter.

A smaller radius enhances smaller scale detail. Use higher values for grainy images or skin tones. The Unsharp Mask filter affects the whole image or selection. High Pass The High Pass filter retains details where sharp color transitions occur, generally at the edges, and suppresses the rest of the image. High Pass filter applied with an Overlay blend mode for sharpening. About the High Pass filter When a High Pass filter is applied at a high radius value to a duplicate layer and combined with a contrast blend mode such as overlay, soft light or hard light , it can be used as a useful sharpening technique.

At higher radius values, only edge pixels are kept. Distort filters. Ripple The Ripple filter adds a watery, undulating pattern, like ripples on the surface of a pond. The Ripple filter used to achieve a unique effect. About the Ripple filter This filter can be applied as a non-destructive, live filter. Drag on the image to set the origin. Twirl The Twirl filter applies a clockwise or counter-clockwise distortion effect to images.

The Twirl filter applied to a fireworks photograph. About the Twirl filter This filter can be applied as a non-destructive, live filter. Negative values give a counter-clockwise effect, positive values give a clockwise effect. Spherical The Spherical filter gives objects the appearance of being wrapped around a spherical shape, distorting the image and stretching it to fit the curve.

Sharks have good days too! About the Spherical filter This filter can be applied as a non-destructive, live filter. Negative values give a concave effect, positive values give a convex effect. Displace The Displace filter applies distortion according to a pattern defined by a displacement map. The lightness values of pixels within the displacement map determine the degree to which the distortion occurs.

Using a texture as a displacement map to blend objects together. About the Displace filter This filter can be applied as a non-destructive, live filter. Negative values shift pixels upwards, positive values shift pixels downwards. If this option is off, the displacement map retains its native dimensions. Pinch creates a concave spherical distortion squeezes an area and Punch creates convex spherical distortion bulges an area.

Negative values give a pinch effect, positive values give a punch effect. Lens Distortion The Lens Distortion filter provides a way of correcting distortion caused by the curvature of a camera lens.

It's especially useful for correcting barrel distortion where straight edges are bowed outwards , or for correcting pincushion distortion where straight edges are bowed inwards. About the Lens Distortion filter This filter can be applied as a non-destructive, live filter. Drag to the left negative value to remove barrel distortion, drag to the right positive value to remove pincushion distortion. It's also useful to turn grids on so that you can see when the lines are straight.

Perspective The Perspective filter can be used to either correct converging perspective lines caused by lens distortion, or to apply perspective for a creative effect. Lens distortion can often cause the perspective of a photo to be out, creating the appearance that lines are not vertical or horizontal when they should be.

About the Perspective filter The Perspective filter can be adjusted in single or dual plane mode, if applied via the Filters menu Distort category. If using the non-destructive, live filter, only single plane mode is available. When the perspective filter is applied, the image is stretched and cropped to the original canvas size. If this option is off, only anchor points and lines display. If disabled, the image will look continuous; if enabled, the image will have visible seams where the perspective tool has been applied that can then be retouched.

When selected, your page displays the adjusted and original images simultaneously with a sliding divider which can be repositioned and shows 'Before' and 'After'. Noise filters. Denoise The Denoise filter is a powerful form of noise reduction.

At higher settings, it also creates a really pleasing, posterizing effect. About the Denoise filter This filter can be applied as a non-destructive, live filter. Higher values will give a better quality finish but the application of the filter will take longer.

This process is very complex and therefore may take some time to apply. Add Noise All digital images have a certain level of noise random pixel distribution which helps to create atmosphere, texture, and depth.

After image manipulation, such as resizing, cloning, applying gradients, etc. The Add Noise filter adds random pixels to the image, introducing a level of noise to help return the textures in the image. This also helps to seamlessly blend effects. About the Add Noise filter This filter can be applied as a non-destructive, live filter. It is often best used in color images.

It's often the best choice for grayscale images. Diffuse The Diffuse filter adds noise to the edges in the image or selection.

About the Diffuse filter This filter can be applied as a non-destructive, live filter. Color filters. Vignette The Vignette filter can be used to either add vignetting to an image, or remove it from the image. About the Vignette filter This filter can be applied as a non-destructive, live filter.

Negative values darken the effect, positive values lighten the effect. Defringe Purple fringing, or bichrominance as it's more correctly termed, is a form of chromatic aberration caused by the over-excitation of the pixels on the sensor in the camera.

The effect can occur anywhere within an image but it's most common at the edges of high contrast areas, especially when a dark element is strongly backlit, such as branches silhouetted against a blue sky. The Defringe filter selectively adjusts these areas to remove the color fringing. Using the Defringe filter to remove purple fringing from the window edges. About the Defringe filter This filter can be applied as a non-destructive, live filter.

On selecting the Defringe filter, it will default to settings which remove the purple fringing, as this is the most common type. This can be manually adjusted as necessary in the dialog, or by sampling the fringe color on the page to remove it.

Drag the slider or click on the image to define the hue. Lighting effects The Lighting feature simulates lighting from one or more light sources. About lighting Lighting effects simulate ambient, point, directional, and spot lighting in your design.

You can supplement the single light source with additional light sources for more advanced lighting control; different light source types can be used in combination, each being independently configured and positioned using on-screen handles. Affinity Photo also lets you create lighting effects from 3D bump maps made from texture inherent in any image. Source types Different source types give dramatically different results.

The types are best imagined with a few examples. Casts light directionally from infinity, e. Lighting effects can be applied as a non-destructive, live filter, which can be accessed via the Layer menu, from the New Live Filter Layer category. Higher values reflect more light. Set the value lower for larger and more widespread highlights; higher for smaller, sharper highlights.

You can Add, Copy or Remove additional light sources. Use Clear bump map to remove any applied map. To apply a spot light: 1. From the Filters menu, select Lighting. From the Type pop-up menu, select 'Spot'. Drag the on-screen handle at the apex of the 'fan' shape to adjust the distance and direction of the light. Optional Drag the Elevation handle situated along the center line to set the height of the spot light above the page. Optional Drag the outer and inner handles at the end of the fan to set the outer and inner cone, respectively.

To apply a point light: 1. From the Type pop-up menu, select 'Point'. Reposition the default point light by dragging the center handle over a subject of interest. Drag the circle's edge inwards or outwards to set the light's distance from the page.

To apply a directional light: 1. From the Type pop-up menu, select 'Directional'. On the Lighting panel, drag the cross-hair within the Direction dial. To load a 3D bump map: 1. On the Lighting panel, click Load bump map, navigate to, then select your image.

Adjust Texture to set the amount of texture displayed. It can be used to reduce contrast, boost shadow detail and recover highlight detail. Moving the slider to the right will boost a greater range of shadow tones. Moving the slider to the right produces a stronger contrast, similar to the Clarity filter. Move the slider to the left for a flatter result. Move the slider to the right to recover a greater range of highlights. Moving the slider to the right produces a stronger contrast, moving the slider to the left produces a smoother result but may make posterization more visible.

Fill layers Fill layers contain an adjustable solid or gradient color. They can be used for photo editing and corrective or creative purposes. Fill Layer radial gradient based on model's lipstick color. A fill layer will automatically resize to fill the page if the canvas size is modified. A new layer is added above the current layer or at the top of the Layers panel if no layer is selected with a solid color applied.

You can use the Color panel or Swatches panel to update the solid color. Color picking from another layer is also popular for harmonizing colors. For details see Selecting colors. To apply a gradient to a fill layer: 1. Select the Gradient tool from the Tools panel. From the context toolbar, select a fill type from the Type pop-up menu. Drag the cursor across the content. Once applied, you can modify the gradient and its colors to suit your specific needs.

For details see Gradient editing. Snapshot layers A snapshot layer is created from a predefined project snapshot and is added to your project as a single, flattened pixel layer. The snapshot layer is added above the current layer or at the top of the Layers panel if no layer is selected. Layer masking A layer mask is used to reveal a portion of a layer while the rest of the layer remains hidden.

This means that you can use a mask layer to 'delete' areas of a layer that you don't want. Masking can be applied at any level in the Layers panel—as an independent mask layer or applied to a specific layer or to a layer group. This is governed by the mask layer's positioning in the layer stack.

The non-destructive power of masking Masks are applied as a separate layer, allowing them to be freely edited and moved. Mask layers affect any layer below them within the Layers panel. They can also be clipped to individual layers so that only that layer is affected.

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Affinity designer mesh warp free download.Affordable, yet powerful, vector and raster graphic design software



 

However, in Affinity Photo, it looks nothing like the tool in Photoshop, and many users look for it bewildered. It is good affinity designer mesh warp free download it forces you to understand the principle behind a functionality instead of affinity designer mesh warp free download by heart where it is in the menu.

And once you know what a tool does, you also know where to find it in any editor. The Free Transform tool is a very affinity designer mesh warp free download example in this sense. You have access to all basic geometric transformations plus a few three-dimensional transformations. With the help of a Free Transform tool, you can transform an image as follows:.

Unlike Photoshop and other photo editors, Affinity Photo splits the functionality of the Free Transform tool in two and groups affinity designer mesh warp free download the two-dimensional, respectively three-dimensional, transformations.

The Move Tool controls the two-dimensional transformations. The Warp Tool group, which includes the Mesh Warp and Perspective tools, controls the three-dimensional transformations.

Affinity Photo allows you to apply any two-dimensional geometric transformation by dragging control points or introducing numeric values in the Transform panel. To prevent you from ruining читать больше original image, Affinity locks the Background layer by default. If you want to change the geometry of your original image, you have to tell Affinity to allow the alteration of the background layer.

Note : If you use the Free Transform tool with a affinity designer mesh warp free download layer than the Background layer, skip this step.

With the layer you want to modify selected, select the Move Tool or press V from affijity Tools panel to activate the Transform panel. The Transform panel contains the XY coordinates of the image inside the canvas, the width dwonload height of the image, and the angles of rotation and shearing in the XY plane. It also highlights the nine control points you can use to adjust the image, three on each side and one in the middle.

The four corner control points affiniry you to resize and rotate the image. The four middle control points let you resize and shear the image. When the Move Tool and a layer are selected, a context toolbar becomes active. It gives you the following settings to fine-tune the free transform:. The Mesh Warp and Perspective tools allow you to distort an image or part of an image using different methods. The Mesh Warp tool uses a customizable grid made of nodes and curve lines, while the Perspective tool uses fixed planes.

Mesh Warp tools produce destructive results. If you want to protect the original image, you have to work on a duplicate of the Background layer.

Note : Skip this step if you use a affinity designer mesh warp free download layer than the original one. The Mesh Warp settings come in the form of a context toolbar and include the working mode Source — lets affinity designer mesh warp free download set mesh points; Destination — applies the changes to the imageoptions for restoring the original image Synchronize and original mesh grid Resetoptions for displaying the grid, actions on nodes Delete Node, Covert to Smooth or Sharpand resampling settings.

The default grid has four corner nodes. To add a new node to the grid, double-click within the grid. Two crossing lines will appear, dividing the grid once more. When you drag a node to introduce a distortion, Affinity applies the transformation to the part of the mesh adjacent to the node. For example, if you add a node in the center of the grid and drag the bottom-left node, the program will apply the distortion only to the bottom-left quarter of the image. Wxrp can undo and redo each action you affinity designer mesh warp free download within the Mesh Warp tool.

When you are satisfied with your changes, click Apply to exit the tool. With the layer you want to distort selected, click on the Warp Tools from the Tools panel and select Perspective Tool. A pop-up dialog appears to allow you to set the посмотреть больше of the transformation. The Perspective settings include the number of planes on which perspective can be applied one or twothe working mode Source — lets you adjust the grid without changing the image; Destination — applies the perspective to the imageoptions for displaying the grid and altering the image beyond the boundaries of the perspective grid points, and options of previewing the results.

Select Dual Planes ссылка на страницу set the Mode to Source. Check Show Grid and Autoclip. Move the deaigner points from the intersection of the two planes at the top and bottom of your object.

Then switch the Mode to Destination. Now, when rownload drag one of the two intersection points, Affinity applies the perspective and modifies the image. This method works very well for buildings and other designee objects. You can undo and redo each action you make within the Perspective tool. Affinity allows you to preview the result and compare it with the original image. When you are satisfied with your edits, click Apply to exit the tool and apply the changes.

Do you want to learn more about Affinity Photo? Check out our popular Affinity Photo Tutorials! The Free Transform tool may seem just a way to add creative effects and distortions. However, it is very useful for correcting the geometry of a photograph and fixing perspective errors. It is often used for correcting architectural photographs, приведу ссылку the horizon in deesigner photos, and adding depth to photographs with a single subject such as portraits.

So take some time to practice and see how it can help you improve your photos. Did you use the Free Transform tool in Affinity Photo? Let us know if you downlaod having all the transformations in one place like in Photoshop or having them grouped by purpose like in Affinity. For me, photography is a state affinnity mind. I photograph landscapes, wildflowers, affinity designer mesh warp free download nature with my eyes and my heart.

Through the viewfinder, I see the world free of any misconceptions. With the help of a Free Transform tool, you can transform an image as follows: Scaling — You can resize an image to new dimensions, regardless if they are smaller or larger than the адрес ones. Changing perspective — It allows you to apply perspective distortions and adjust the depth of an image. Affinity designer mesh warp free download — You can distort an image using a 3D mesh system of control points.

Free Transform Tools in Affinity Photo. Transform panel. Drag control points to change the geometry of the image. Add nodes to limit the distortion area. Perspective panel. Preview the results before applying the changes to your image. Monica Radulescu. Latest Posts. We use cookies on our хорошая, purchase adobe fireworks cs6 free имеется to give you the most relevant experience by remembering your preferences and repeat desigher.

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